Number of Players: 1-5
Playing Time: 60-90 Minutes
Recommended Age: 7+
Category: Economic, Educational, Territory Building, Trains, Transportation, Travel
Mechanics: Action Queue, Area Majority / Influence, Auction/Bidding, Betting and Bluffing, Grid Movement, Network and Route Building, Point to Point Movement, Simulation, Stock Holding, Team-Based Game, Time Track, Worker Placement
Check it out on: BoardGameGeek
In TOKYO METRO, players take on the role of private investors looking to build up stations across Tokyo, speculate on train lines, and comprise a shared network to benefit multiple parties. The core of the game is built around worker placement, which opens up three possibilities:
- Walking and riding trains across the Metro map, in order to build new stations at advantageous locations for income when trains pass through.
- Investment into train lines, either by purchasing stock and becoming a shareholder in the line, or by speculating on a train line you do not own stock in, in order to potentially double your speculation.
- Build up your available actions, by purchasing more action discs, purchasing discarded action cards for personal use, or gaining tokens for a specific use.
With route planning, investing, speculating, area control, and a real replication of the Tokyo area, TOKYO METRO brings a heavy economic twist to the TOKYO series!