Star Wars Imperial Assault Captain Terro Villain Pack
Number of Players: 2-5
Playing Time: 60-120 Minutes
Recommended Age: 14+
Category: Adventure, Expansion for Base-game, Fighting, Miniatures, Movies / TV/ Radio Theme, Science Fiction, Wargame
Mechanics: Dice Rolling, Grid Movement, Modular Board, Partnerships, Role Playing, Variable Player Powers
Check it out on: BoardGameGeek
Imperial forces on Tatooine may not have the same sway as Jabba’s gangsters, but they can still be dangerous and violent—especially if their authority is not respected. Several Stormtroopers have adopted the native dewback as a mount and organized a cavalry division under the command of the vicious Captain Terro. A Stormtrooper mounted on a powerful creature like the dewback is not to be underestimated, and the Galactic Empire gains a new tool in its arsenal with the Captain Terro Villain Pack.
The heroes may come into contact with Captain Terro himself or just a Dewback Rider from his command, but either one would be a dangerous opponent. The dewback mount gives these warriors a prodigious amount of movement, and by striking from the creature’s back with shock lances or flamethrowers, a single Stormtrooper can cause a massive amount of carnage or split a hero party in two. With a new three-card Agenda set that challenges the heroes to stop a Stormtrooper reprisal against Anchorhead, a new skirmish upgrade, and new Command cards for your skirmish games, this Villain Pack offers a powerful new weapon to every Imperial commander.